Ever since its launch in 2017, NieR: Automata has suffered from a number of problems on PC – from texture issues, to performance and more. Finally, more than 4 years after launch, the game’s much-needed patch was announced and is now available – adding much more than just performance fixes.
Though much later than fans would have hoped, the Steam patch for NieR: Automata, which is available to download right now, comes with the following additions and changes:
- Borderless video settings have been implemented.
- A Fidelity FX CAS feature has been added.
- The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.
- Adjustments to the anti-aliasing functionality
- Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions.
- The bit rate has been improved and all pre-rendered cutscenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.
- A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low.
- The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution.
On the bug fixes side:
- It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together.
- The mouse cursor is no longer displayed when using a gamepad controller.
- The frame rate has been stabilized at 60FPS under default settings.
- Other stability related fixes have also been implemented.
While some of these issues were fixed years ago via mods and fan patches, it is good to see Square Enix finally giving PC players an official way to experience the award-winning NieR: Automata in a way that doesn't require them to jump through a number of hoops.
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KitGuru says: What do you think of the patch? Is it too little too late? What should Square Enix have done? Let us know down below.