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Xbox 360 emulator gets major post-processing update

While PlayStation and Nintendo systems get all the attention when it comes to emulator support (due in part to having more non-PC titles), the Xbox 360 still has many worthwhile exclusive games, and so it is exciting to see the system’s leading emulator (Xenia) get even better.

Making the announcement on their website, Xenia’s graphics programmer showcased the team’s first major update in almost a year, which has brought with it:

  • AMD FidelityFX Super Resolution 1.0, also known as FSR, for “very high-quality edge-preserving and sharpness-restoring upscaling even from sub-720p to the resolutions of modern monitors”
  • AMD FidelityFX Contrast Adaptive Sharpening, or CAS, “enhancing the fidelity of the picture especially in the areas where it’s needed the most”
  • NVIDIA Fast Approximate Anti-Aliasing 3.11 FXAA “eliminating jaggies in the image regardless of what anti-aliasing method the game uses internally, or if it doesn’t at all”
  • Dithering with a blue noise pattern to “increase the smoothness of gradients”
  • Non-square resolution scaling added — “which significantly improves the amount of detail with a much smaller performance impact than 2×2”
  • Variable Refresh Rate support, as well as presentation threading improvements, “for reducing the latency before the game’s output appears on screen.”

While the Xbox 360 hasn’t seen the same amount of fervent support when it comes to emultation as the PS3 has, Xenia is proving to be getting better and better, doing what many publishers can’t – or won’t – do to preserve their own legacies.

KitGuru says: Have you used Xenia? What do you think of the update? What is your favourite Xbox 360 game? Let us know down below.

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