This week during the Capcom Showcase, the publisher officially launched next-gen versions of Resident Evil 7, Resident Evil 2 Remake and Resident Evil 3 Remake, bringing ray-tracing and enhanced graphical effects to PC, Xbox Series X/S and PS5. Unfortunately for PC gamers, the update also means that the game's system requirements have been adjusted.
While previously the Nvidia GTX 760 or Radeon R7 260X were the minimum required GPUs to run these games, the new update means that players will now need at least a GTX 960 or Radeon RX 460. Capcom has encouraged players with low-spec systems to disable automatic updates for the game if their PC does not meet the new minimum requirements.
Another significant change is that the newly updated versions of these games now require DirectX 12, whereas DX11 was supported previously. Dropping support for DX11, as well as the increased system requirements, has caused some backlash on Steam, with many voicing their concerns in the Steam Community thread.
With all of that in mind, what should have been a nice graphical update has become somewhat messy on the PC side, with a few issues cropping up for previous owners of the game. Capcom may need to consider making the pre-update versions of these games widely available through Steam.
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KitGuru Says: I haven't had the chance to check out the new Resident Evil updates yet, but they seem to be causing a stir. What do you think of the recent changes made to these games? Should Capcom have released new ‘enhanced' versions of all three games rather than updating the original versions for all users?