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EA’s upcoming Iron Man game is being developed with Unreal Engine 5

EA Motive has impressed us with games like Star Wars: Squadrons and Dead Space Remake. Now, the studio is turning its attention to its big Iron Man game. Announced last year, the project officially entered production earlier this year and recent updates have revealed that the game will be built on Unreal Engine 5. 

After Anthem, it became pretty clear that EA could have made a decent Iron Man game. Anthem ultimately failed due to its poorly planned live service elements. With EA Motive's Iron Man game, the company will not be utilising EA's own Frostbite engine, but will instead use Epic's Unreal Engine 5 technology.

This was revealed through a new job listing on EA's website, which calls for developers familiar with Unreal Engine 5 and confirms that the Iron Man project will be “developed with Unreal Engine 5. While most EA games use Frostbite, which allows EA to avoid licensing fees, a few games in recent years have opted to use Unreal Engine instead. Most notably, Respawn's Star Wars Jedi games used Unreal Engine 4 and now, Iron Man will make the jump to UE5.

While there is no upfront cost for using Unreal Engine 5, Epic Games does collect a 5% royalty fee from games using the engine after the title has accrued $1 million USD in sales. Epic also offers negotiable enterprise licenses for companies that need additional support from Epic.

According to Insider-Gaming, EA's Iron Man game has already gone through a level of playtesting to help the developers figure out what elements they need to nail down for the final game. Given that the game was only just conceptualised last year, we imagine this game won't be out until 2025-2026 at the earliest.

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KitGuru Says: EA Motive has impressed with its releases so far. Hopefully, this run of success will continue with Iron Man in the years ahead. 

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