Focus Entertainment and Deck13 have unveiled the official PC system requirements for Atlas Fallen. The upcoming fantasy action RPG is releasing in less than a month, so if you're interested in playing it on PC, check if your system is able to handle it.
The game will use the Vulkan API and will require 35GB of storage space. For gaming at 1080p resolution with Low settings and a target of 30FPS, the recommended GPU is the NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 470. For gaming at 1080p resolution with Very High settings and a target of 60FPS, the developers recommend the NVIDIA GeForce GTX 1070 Ti or AMD Radeon RX 5700.
You can see the detailed system requirements below:
MINIMUM:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6600K/AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM, GTX 1050 Ti/RX 470
- Storage: 35 GB available space
- Additional Notes: 30 FPS in 1920×1080 with the “Low” preset (Vulkan API)
RECOMMENDED:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i7-9800X/AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: 8 GB VRAM, GTX 1070 Ti/RX 5700
- Storage: 35 GB available space
- Additional Notes: 60 FPS in 1920×1080 with the “Very High” preset (Vulkan API)
Contrary to previous rumours, it seems that the game will actually utilise Deck13's FLEDGE Engine instead of Unreal Engine 5. This engine was previously used in The Surge and The Surge 2. Atlas Fallen is scheduled for release on August 10th and will be available for PlayStation 5, Xbox Series X|S, and PC (via Steam).
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KitGuru says: These system requirements appear to be reasonable for a modern game. It will be interesting to see how Atlas Fallen performs on the PC platform and whether there will be any issues.