A few weeks ago following the launch of Ratchet & Clank: Rift Apart for PC, we learned that ray-tracing features were disabled for AMD graphics cards. At the time, Insomniac said it was working with AMD to bring support as soon as possible but no timeline was given. We finally have an update on that front today, with ray-tracing finally being enabled for AMD users.
The situation around RT effects in the PC version of the game has been strange. While the original PS5 release had ray-traced reflections running on an AMD chip, Insomniac seemingly faced difficulties getting RT features running properly on AMD PC hardware. We still don't really know what the holdup was, but Insomniac is now pushing out a fix.
With Patch 1.808.0.0, AMD GPU users will be able to enable ray-tracing effects in the PC version of the game. It is also recommended that you install the latest AMD Software: Adrenalin Edition driver for optimal performance.
The PC version of Ratchet & Clank: Rift Apart includes additional ray-tracing effects beyond what was included in the PS5 version. On PS5, the game featured RT reflections to make Clank extra shiny. The PC version adds RT Ambient Occlusion and RT Shadows to the mix.
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KitGuru Says: Have you picked up Ratchet & Clank: Rift Apart on PC? Are you running an AMD graphics card or an Nvidia one?