Home / Tech News / Featured Tech News / Warframe boss explains why other live-services fail

Warframe boss explains why other live-services fail

While the adoption of live service as a model for gaming only began to gain heavy traction a few years ago, there have for over a decade been plenty of examples of fruitful live-service experiences. One such success story is Digital Extremes’ Warframe. More than 11 years on from the game’s initial release, the studio’s CEO has revealed why so many live-service attempts fail.

In an interview conducted by VGC, Steve Sinclair – the CEO of Digital Extremes – claimed: “They [publishers] think the release is make or break, and it’s not. They have a financial way to be persistent, and they never do it. It comes out, doesn’t work and they throw it away.”

Sinclair continued, “Isn’t that a shame when you put so many years of your life into iterating on those systems or building technology or building the start of a community, and because the operating costs are high, you get terrified when you see the numbers drop and you leave. We’ve seen this with amazing releases that I  think have massive potential, and I think they eject too soon.”

As mentioned, Warframe has been operating for over 11 years and in that time has successfully maintained and even gained a massive audience – so much so that they have been able to host an annual fan convention for Warframe ever since 2016.

With 2024 already seeing many seemingly-failed live-service titles release and bomb, it would be interesting to see which of them will wind up receiving the support they need to succeed.

Discuss on our Facebook page HERE.

KitGuru says: Do you agree with the statement? What’s been your favourite live-service game this year so far? What about your least favourite? Let us know down below.

Become a Patron!

Check Also

CES 2025: AMD confirms Radeon RX 9070 graphics cards and FSR 4

At CES today, AMD officially announced plans for new-gen graphics cards, including the RX 9070 XT and the RX 9070, both of which are due to launch in Q1 2025. While FSR 4 has been confirmed as a key feature for the new generation of RDNA 4 GPUs, AMD is keeping many of the details under wraps.