Following multiple beta periods, the upcoming Hero Shooter Marvel Rivals is finally set to arrive on the 6th of December. Ahead of the free-to-play game’s official launch, the team have offered a look at the title’s full roster – as well as their post-launch roadmap.
Announced via a developer blog on YouTube, the Marvel Rivals team confirmed that the game will launch with a total of 33 playable characters upon release – 27 of which have so far already been confirmed.
As with many games nowadays, Marvel Rivals will launch with a month-long Season 0. Known as ‘Doom’s rise’ the launch period will feature the aforementioned 33 characters alongside 8 standard/competitive maps, 1 conquest map and a practice range.
Beyond launch, Season 1 has been confirmed to arrive in early January of next year, and will last for roughly 3 months. Said to be the framework for all future updates, each season is said to bring with it new maps, heroes, team-up abilities and on occasion new game modes.
Of course, Marvel Rivals will offer cosmetic Battle Passes each season, with no pay-to-win mechanics. Interestingly, Season 0 will also feature its own BP, though is planned to be cheaper than future passes with fewer tiers due to its 1-month-long time span.
Finally, the team confirmed that Marvel Rivals will support 16 languages on release day, with 3 of them (English, Chinese and Japanese) having their own full suite of voice over support.
There’s been a good amount of buzz surrounding Marvel Rivals prior to its release, and so it will be interesting to see how the game performs when it launches in just a few week’s time.
KitGuru says: What do you think of the launch roster? Will you be hopping in day-one? What are your expectations for the long-term plans of Marvel Rivals? Let us know down below.