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The Rainbow Six Siege open beta has been delayed

Rainbow Six: Siege was due to kick off another beta test today, though this time it would be open to everyone. That is concerning enough given that the game actually releases next week but now the beta itself has been pushed back due to issues on the PC, Xbox One and PlayStation 4. For now, the game is still under ‘closed beta' status while the issues are resolved.

In an update on the Ubisoft forum, the game's community manager explained that the team is “currently seeing issues with matchmaking times and disconnection on all platforms”. As a result of that, the open beta is being postponed until “a later time”.

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The open beta is supposed to contain three maps and three game modes two of which are PvP while the other is a PvE mode. There will be around a year of free updates to the game with new maps and such, though there will also be a season pass involved.

For now, we don't know when the open beta will take place but it seems that Ubisoft is really trying to stick to its 1st of December release date for this game.

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KitGuru Says: This isn't great news for those looking forward to Rainbow Six Siege. Having an open beta less than a week before launch is also not a great move, particularly if there are things that need testing for issues. 

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5 comments

  1. This is, even though it kind of sucks, still great news. The matchmaking has been horrible and releasing the open beta in this state would only have left a bad taste. Well done Ubisoft 🙂

  2. Well done?

    The game is set to be out in a week. I played the beta before it went out, the game still has gamebreaking bugs, balances needs to be done still and the matchmaking is still terrible.

    6 days to fix all that, and we’re talking about a triple A game.
    No, there is no way you can say “Well done” to Ubisoft, this is just shameful.

  3. What gamebreaking bugs? What balancing? The game has been fine for me and I’ve easily put in more than 20 hours

  4. Various connection issues, some loading issues (game won’t load properly), reviving sequence bugged (revive timer was literally frozen) and some other stuff. I’m not saying it’s unplayable, but for a $60 game out in a few days, its state is pretty bad.

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