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Sega’s Alien Isolation sold well, Sonic Boom on the other hand…

SEGA recently revealed its latest financial results, showing that Creative Assembly's widely praised title, Alien Isolation, managed to sell around 1.8 million copies since its launch towards thee end of October last year. This is a jump from January's reported figure, which showed that the game had surpassed 1 million sales.

While Alien Isolation has managed to do fairly well considering Sega's damaged reputation following Alien: Colonial Marines, the publisher's Wii U exclusive, Sonic Boom, hasn't done so well. The latest major game in the Sonic franchise only managed to sell 490,000 copies since launch.

alien_isolatio_launch_screens-9-600x338

The low sales count isn't too surprising if you consider all of the factors. The Wii U already isn't doing so well in the sales department so there isn't a huge install base of customers. However, that alone wouldn't have held back the game too much, unfortunately, reviews of the title weren't so good and it launched with a series of bugs and issues.

In total, Sega's holiday 2014 sales were down by 93 per cent, netting them just $17.16 million, rather than the $275.4 million made during the holiday season of 2013.

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KitGuru Says: This could be a sign that SEGA is on its way out. The iconic games publisher will need to make some changes if it wants to bounce back. 

Source: Game Informer

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2 comments

  1. Sega you had a good run, but you let Nintendo run your charade for a little too long. And after the crap pulled with colonial marines… I foresee another company following the footsteps of THQ… They have the goods, but just do poorly at monetizing it. I just hope Ubisoft doesn’t claim hands on the alien IP… We have enough “Climb this area and synchronize to see part of the map game…” from them. Although an open world Alien game would be really cool.

  2. Fans are desperate for a release of Sonic 3 Remastered and have even set up a campaign at sonic3remastered.com. The prototype is ready but Sega won’t release it. Yet Sega waste their money on junk like Sonic Boom. Can anyone explain their reasoning?