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Payday 2 developers anger community with microtransactions

Payday 2 developers, Overkill Studios, have angered their community by implementing stat-changing microtransactions in to the heist shooter, despite previously saying that they wouldn't. People were a little worried that Payday would go down this road a while back, though at the time the game's producer reassured players that this wouldn't happen. Now, it seems the developer has had a change of heart.

In the latest update to the game, dubbed the ‘Black Market Update', new safes will be added to the game with random loot inside with game-changing effects, though you will need to fork out £1.60 for the drill to break in to them.

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The loot found inside of these safes can also be sold on in the community market, similarly to how some of Valve's own games work. The PayDay 2 Reddit has been flooded with angry fans, the Steam page has also been bombarded with negative reviews.

A lot of the anger likely extends from the fact that a lot of PayDay 2 players have already invested a lot in to the game with DLC purchases, something that PayDay has an awful lot of. Either way, this isn't sitting well with the community at all and Overkill will likely need to issue a statement to fix this.

Discuss on our Facebook page, HERE.

KitGuru Says: A lot of people have supported Overkill Studios over the last few years, even when it comes to the mountain of DLC that the series has. The studio has even built up a ton of good will with its community. However, that trust appears to be pretty broken right now. How do you feel about PayDay 2 getting microtransactions? 

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13 comments

  1. I’m surprised they have a community left with the way they wrecked that game. From the DLC barrage to drastic gameplay changes made to an ostensibly finished game, they have never shown respect for their fanbase.

  2. I didn’t had any problems with their DLC so far. I bought the game pretty cheap during sales, and I only bought heist DLCs (new missions / maps) and none of the others (skins, weapons, etc) which were useless to me.

    Microtransactions in general doesn’t bother me as long as I’m not forced to use them in order to play (because I never bought them). It could lead to a pay-to-win situation, but since Payday don’t have competitive modes (only coop), I don’t really see how it can become a game-breaker.

  3. Moneykill studios ^_^

  4. The anger comes also from the fact that 2 years ago they said they will never do microtransactions in Payday, Almir went so far to say “Shame on you if you thought otherwise”. 2 Years later, we say to Almir Shame on you for lying to us.
    And it’s just the fact that they screw over the community constantly, by lying (advertising things they don’t release, like the Safehouse customization), by breaking the game (every DLC introduced millions of bugs), by releasing unfinished overpriced DLC (voice lines misssing on the character DLCs for example), by turning their game into an advertising board (we had to pay for some advertisements) for other things (Chivalry, Alienware, Speedrunners, Alesso, John Wick with more to come), by introducing things in a bad way, then saying they look at and might fix it (Infamy 2.0 for example) and censoring and banning people who critisize overkill on the forum. I’m baffled that there are still so many people who blindly support and cheer Overkill.

  5. Call me crazy, but with so many problems, why the hell do people keep paying for their products? It sounds like they’re asking to be ripped off.

  6. Actually, Almir has recently promised to deliver the safehouse customization during 2016 (first half if I remember correctly), so, just as another promised stuff, it’s yet to come. Probably. Overkill had bugs in many DLCs but they were fixing those shortly after each DLC release. And ads were not shoved down our throats, we could play with or without them as much as we wanted.

    So it wasn’t so bad before. But this time… Yeah, this is too much.

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  8. It is in fact a “pay-to-win” option, because those safes will have objects, that will give you in game benefits, which you can only get with the drill, for which you have to pay. But this is, as you said, not the real problem. The fact that the devs lied to the fans, is far worse as they said “There will be no microtransactions in Payday 2”. THAT is a deal breaker!

  9. OMG ! some videogame company decides to rethink it’s policy 2 years their declaration (customers call that “lies”) … what a surprise ^__^

    You agreed this not a real problem (as I said it’s not a competitive game and all you are doing by buy those things is spoiling yourself not the other), but people loves drama.

  10. Actually, this is a problem when you pay a full price for a game and it gets microtransactions on top of it. Yeah, it is not the first game that gets this treatment, but this is how to milk the customer on the wrong way.

    However, as I said, the bigger problem is indeed the fact that the devs LIED to their fans about their decision of microtransaction for Payday 2. I wouldn’t mentioned that if this would have been the case BEFORE the game came out, but this came out AFTER the game was sold. Yes, this is a big problem and people who bought the game should use the oppertunity to refund the game and show the devs what they think about it.

  11. Are you sure we’re talking about the same game? I mean, Payday 2 has been out for more than 2 years now. Most games wouldn’t even be supported by their devs by now.

    2 years ago, one of them answer this question by stating the game wil not have microtransaction (Goldfarb said : “No. No. God I hope not. Never. No”).
    2 years later, microtransaction eventually comes without removing anything from the game from the customers who already have purchased it (full price or not … I’ve bought it one year ago for less than 5€).

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