Home / Software & Gaming / Obsidian’s Pillars of Eternity delayed until 2015

Obsidian’s Pillars of Eternity delayed until 2015

Obisidian's upcoming crowd funded PC RPG, Pillars of Eternity, has been delayed for a few months so that the developer can incorporate beta feedback. The title was originally supposed to release by the end of this year, the new release window is ‘early 2015'.

Posting on the Pillars of Eternity forum, one of the developers wrote: “Through your help and feedback, the Pillars of Eternity team has spent the past two years creating a fun, fulfilling experience. An open development has enabled us to interact with our fans and backers in a way we weren't able to in the past, and this has really helped shape Eternity into a game that we all hoped it would become.”

PoE-header

The post then goes on to let people know that beta feedback was excellent and has given the developer a chance to make a better game. However, incorporating these changes/additions is bound to take time:

“To incorporate as much feedback as possible, polish every nook and cranny of the game, and make sure we don't ship a buggy game, Obsidian has decided to push the game's release into early next year. We are going to use the extra time to make Eternity shine for our backers, and a game that we were proud to call our own and would live up to your expectations.”

Pillars of Eternity has gone through a very open development cycle so backers will likely be happy to hear that Obsidian is pushing the release back a little bit  in order to incorporate feedback.

Discuss on our Facebook page, HERE.

KitGuru Says: Since Pillars of Eternity is a crowd funded game, it makes perfect sense that the developer wants to appease its backers with the features and content that they want to see. The game is still slated for an early 2015 release, so it doesn't seem like it has been delayed for that long. Are any of you guys looking forward to Pillars of Eternity? Do you guys like Obsidian as a developer? 

Become a Patron!

Check Also

Death Stranding surpasses 20 million players

Hideo Kojima took a risk with his first game after leaving Konami. At its core, …

We've noticed that you are using an ad blocker.

Thank you for visiting KitGuru. Our news and reviews teams work hard to bring you the latest stories and finest, in-depth analysis.

We want to be as informative as possible – and to help our readers make the best buying decisions. The mechanism we use to run our business and pay some of the best journalists in the world, is advertising.

If you want to support KitGuru, then please add www.kitguru.net to your ad blocking whitelist or disable your adblocking software. It really makes a difference and allows us to continue creating the kind of content you really want to read.

It is important you know that we don’t run pop ups, pop unders, audio ads, code tracking ads or anything else that would interfere with the KitGuru experience. Adblockers can actually block some of our free content, such as galleries!