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Nintendo acknowledges Metroid Dread crashing error and offers workaround

While Nintendo's first party games are usually very polished at release, occasionally bugs do pop up close to release. This has been the case with Metroid Dread, with players of the newly launched title running into a crashing error with the game, something that Nintendo has now acknowledged.

Players that encounter this issue will see the game forcibly close on their Nintendo Switch, followed by an error message that reads “the software was closed because an error occurred”. This bug appears very close to the end of the game too, which can be particularly frustrating.

A patch is coming, but in the meantime, there is a Nintendo-approved workaround to avoid it and continue progressing through to the end of the game:

“We are aware of an error in the Metroid Dread game that prevents the player from proceeding when the specific sequence below is followed near the end of the game”.

“Near the end of the game, if the player destroys a door while a map marker for that specific door is displayed on the map, the game will forcibly close”.

To avoid the bug, all you need to do is remove the map marker on the door before breaking it and then, the game should continue as normal without crashing. In the meantime, Nintendo is working on a patch to address this, which will be available before the end of this month.

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KitGuru Says: Have any of you been playing through Metroid Dread over the last week? Did you encounter this bug at all? 

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