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Here are the rumored PC requirements for The Division

Ubisoft's upcoming game, The Division, has caused quite a stir at the last couple of E3 events. Although an exact release date has yet to be set, we may already have a look at the PC system requirements and they are pretty reasonable.

These specifications have been reported on by multiple smaller news sites. Each one claims that the information came from Ubisoft itself, however, I could find no evidence of an official announcement so for now, treat this as rumor and we will update this story should we receive confirmation.

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For minimum requirements, you'll need 3GB of RAM, an AMD Athlon 64 x2 6000+ or an Intel Core 2 Duo E6700. On the GPU side you will want at least an AMD R7 250 or an Nvidia GeForce GTS 450.

Those looking to crank up the settings will apparently need an AMD Phenom II x6 1100T or an Intel Core i5-4430 CPU, 6GB of RAM and an AMD R9 280 or Nvidia GTX 760 graphics card. As we noted, some sources are claiming that this information came straight from Ubisoft but there is no trace to back up those claims at present so this information may end up being false.

The Division is set to be a squad based open-world shooter with RPG and survival elements thrown in. It will be running on the very promising Snowdrop engine. However, there have been concerns in the past that the PC version of the game will be cut down to achieve graphical parity with the next-gen consoles. Something Ubisoft has been accused of doing in several titles, including Watch Dogs and Far Cry 4.

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KitGuru Says: The Division seemed like a promising game, unfortunately with Ubisoft involved it is hard to really get excited about it given the publisher's track record over the course of 2014. 

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37 comments

  1. AMD 60000+?

  2. This is Ubisoft. I don’t believe these specs. *eyes suspiciously*

  3. This is Ubisoft, I don’t believe that this game will work on release, or ever reach anything like a finished state.

  4. They seem low but you really can’t say therefore the game will be very well optimized. This is ubisoft we’re talking about.

  5. You forgot “ever run well on AMD CPUs” and “ever be optimized” as well as “ever give up Uplay”.

    For all I know recommended spec is 900p 25fps “low”

  6. Ubisoft, became just like EA.. all their games they “Release” are really just like their name EA “Early Access” Because they’re all full of bugs.

  7. Well that’s where you are wrong. This game is being developed my Massive who were a PC only developer until The Division.

  8. I don’t trust anything AAA with “Ubisoft” on the title. ESPECIALLY if it’s multiplat for current-gen (weaksauce) consoles and “good graphics”.

  9. Stephan Chase Morsanutto

    This pretty much confirms that they are downgrading the graphics to match the consoles if the RECCOMENDED card is a 760…thats seriously weak for “Cranked up settings”

  10. Optimized for consoles. There is no such thing as optimized for PC since hardware and configuration varies. The reality is, we are all getting screwed once more… but of course keep on smiling and certainly, keep on spending.

  11. Hey KG, remember that topic you posted earlier regarding illegally downloading games to ensure they run well… This may be one of them.

  12. True, Ubisoft sucks… but Massive developed World in Conflict; they’re masters of eeking every last bit of performance. World in Conflict was gorgeous and ridiculously scalable.
    I first played it on an NVDIA 8800GTS and it ran like hot butter… unless you dropped a Nuke. Then it’d chug until the dust cleared… but to be fair… it was a Nuke.

  13. Well, if they plan to make high graphics run on consoles, they’re working within the limits of GTX 470s and GTX 570s for X1/PS4. Technically that scaling should be ridiculous in breathing room for PC, but we’ll have to wait and see.

    Nothing against Massive, but their publisher is ruining the possibility of faith in them for me. I mean don’t get me wrong, I *WILL* be able to run it, should I get it. I have no question about that; my PC is strong enough for anything. But it doesn’t mean I should need to use it all for 10% better graphics than a console 2-3 times weaker than my PC can produce. Which is what Ubisoft AAA titles have been like for the last I’ve no idea how long.

  14. Seems to be a very scalable engine, unlike AnvilNext which runs miserably on almost any PC.

  15. I’ll get exited after the release of patch number 17… and when it comes on sale on Steam at 75% off in 3-4 years from now. Fuck Ubisoft.

  16. Ubisoft, the Division, Downgraded graphics, poor Optimization, Several Patches, Shitty fps, what else can you ask for?

    The recommended SysReq, they’re the Minimum. Expect a Demanding SysReq for Recommended..

  17. This is Ubisoft. Period. That should be enough for you to scatter & save your money for a different & actually optimized game.

  18. 760’s aren’t a bad card, and low specs could also mean optimised gameplay. sure it’s Ubisoft but you never know which outcome it is until you see it

  19. Ubisoft. Enough said. Moving on.

  20. Arunkumar Balakrishnan

    I’d like to buy this, but for the most part, I’ll put it off. I really don’t feel like wasting money on an unfinished game. If it turns out to be good, then I’ll sink money into it. Simple as that. Pre-ordering games aren’t my thing at all.

  21. lol, r7 250 vs gts 450? i mean 450 is an ancient card.

  22. At least Ubisoft RELEASED their titles rather than cancelling them like EA.

  23. Oh come on, there’s not even AMD/NVIDIA card performance disparity here. For instance, making the AMD card a lot lower than the GTX card on the system specs. Considering that they put an R9 290X for Far Cry 4 I’m going to wait until the official ones.

  24. Those requirements are complete bollocks xD I bet we will see people playing the Division with 1-2GB GPU’s
    Its just like when the Far Cry 4 specifications were announced, ridiculously high CPU requirements, 2GB ram, 680 minimum. BULLSHIT xD Im running Far Cry 4 with my 560ti’s just fine thank you.

    It really would be nice if developers would stop being assholes around this matter.

  25. Except this may be an online only title, earlier dev talk seems to suggest that.

  26. This is a must buy for me……………. from piratebay.

  27. Sorry but ubisoft is one company which gets specs right. Yep GTX680 was minimum for ACUnity, and 780 did indeed run the game well, hence recommended settings.

  28. Don’t care will never buy a Ubisoft game ever again.
    (They are on the Dark side of the force)

  29. but still 2 980’s can’t smoothly run ACU, still waiting for AMD’s 300x….good thing i didnt cop a 970…

  30. What? A single GTX970 1550mhz+ can run ACU smoothly at 1080p. Just get rid of gameworks trash and AA.

  31. Meh, not Ubisoft’s fault. Ubisoft just funds the project,gives them deadlines, and etc. It’s up to the developers to do the game.

  32. The publisher has more clout than you can imagine. They can tell a studio to focus on one platform and just get it into a “runnable” state on the others, etc to meet deadlines.

  33. Yeah, that’s what I was referring to. The rushed out release is Ubisoft’s fault but the bugs are on the development team but we can’t blame it on them after all they are still humans and can’t code everything in one straight matter without running into any issues.

  34. Yeah. I know. Unfortunately for the dev teams though, that’s why I don’t look for Ubisoft titles. I’m not paying for a purposefully unfinished product, even if the dev team’s intention was to finish it and Ubisoft said otherwise. Besides, they just usually outsource the porting and pay little for it most likely.

  35. no way. never. uh uh. 3 gb ram for all that phys x in the game? don’t even get me started on the GPU. no way that’s the minimum system requirements. Unless ubisoft sold it’s soul and got a magic optimization programme in exchange. Never again will i trust this company.

  36. In the Dark Side we have cookies…..

  37. I don’t know why al you people say that Ubisoft delivers poorly optimized games. Ubisoft is just a publisher not a game developer. The studio’s behind the game are responsible for how it performs. Massive entertainment studio’s are known for their great titles for the pc and have just started making games for console’s. Massive’s games are in the majority for the PC and they will not screw this up! They are experience PC game developers.