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Elite: Dangerous won’t have official Oculus Rift support, will focus on SteamVR

Frontier, the studio behind the space sim, Elite: Dangerous, has confirmed that the game won't include official Oculus Rift support. However, the team will be focussing on supporting Steam VR and the HTC Vive headset.

In a statement sent out to Eurogamer, Frontier said: “we've supported VR for years now and Elite Dangerous is arguably the world's leading VR-ready game.”

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While the studio does want to “give players the best possible VR experience”, this does, unfortunately, mean that the development team needs to focus its efforts, which in this case means that any available manpower will be going into supporting SteamVR and the HTC Vive.

While Frontier will be focussing on Steam's virtual reality solution for the time being, it also noted that it has not committed to any sort of exclusivity deal so official Oculus Rift support may come later down the line.

KitGuru Says: The HTC Vive is going up for pre-order next month but given the price of the Oculus Rift, those who previously planned on buying may suddenly find themselves put off a bit. Are any of you planning on buying a virtual reality headset this year? Are you leaning towards the Vive or the Rift? 

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8 comments

  1. Goose idea

  2. Gary 'Gazza' Keen

    It’s logical really considering SteamVR inherently supports Oculus Rift SDK

  3. Daaaang it! And what if HTC Vive is too expensive? 600$ seems fair to me, but the Vive…if that comes out at a price of $999 then I will have to question it’s worthy or not.

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  6. Søren Chr. Nielsen

    With the amount of “alleged” fundamental differences in how the two HMDs work, I don’t think this support for the OR SDK will matter in any meaningful way. Supporting either HMD is going to require quite a bit of effort, so I think that the jury is still out on how clever a decision this was, untill we see how many people adopt either VR HMD.

  7. Lots of fun for all the Oculus enthusiasts/backers.

  8. OOOOOOhhh thats gota hurt.