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Black Myth Wukong appears to now be a PlayStation launch exclusive

Despite Black Myth Wukong being announced for Xbox Series X/S, PS5 and PC since its initial reveal, this month, we learned that the game would not actually be available on Xbox at launch. This immediately kicked off rumours that the developers were struggling to get the game running on Xbox Series S. However, a new statement indicates that the real issue here is that the publisher behind the game has signed a late timed exclusivity deal.

In a statement sent to Windows Central, a Microsoft spokesperson said: “We’re excited for the launch of Black Myth Wukong on Xbox Series X|S and are working with Game Science to bring the game to our platforms. We can't comment on the deals made by our partners with other platform holders, but we remain focused on making Xbox the best platform for gamers, and great games are at the center of that.”

We don't know if Microsoft has knowledge of a new exclusivity deal between Sony and Game Science, the developers behind the game. However, based on that statement, it seems that it is their belief that an exclusivity deal has been signed. If true, then Game Science' comment on the Xbox delay could appear a little shady.

In the studio's own statement announcing the delay, it stated that it is now “optimising” the Xbox version of the game but that it won't be ready in time for launch. This led to renewed rumours that the Xbox Series S is ‘holding games back'. If the real reason behind the delay is actually a PlayStation exclusivity deal, then Game Science should really confirm that to clear things up.

Game Science has not yet responded to Microsoft's new statement on Black Myth Wukong and its status.

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KitGuru Says: We've seen a lot of current-gen games running fairly well on the Steam Deck, albeit with extremely dialled back graphics settings. With that in mind, I find it difficult to believe that the Series S is truly an issue, but Microsoft should be more flexible when it comes to feature parity between its two consoles. If it went in that direction from the beginning, maybe Halo Infinite's co-op plans wouldn't have been scrapped.

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