Could Nvidia's frame generation technology be coming to older GeForce RTX 30 series graphics cards? A recent interview with Nvidia's Bryan Catanzaro has sparked hope for gamers with older GPUs.
While the RTX 40 and 50 series enjoy the benefits of Frame Generation, a technology that inserts AI-generated frames to boost frame rates, RTX 30 series owners have been left out. However, in an interview with Digital Foundry, Bryan Catanzaro, Nvidia's VP of Applied Deep Learning Research, hinted at the possibility of expanding frame generation support to older architectures.
This glimmer of hope comes as Nvidia unveils DLSS 4, a significant overhaul of its upscaling technology that uses a new transformer model instead of the previous convolutional neural networks (CNNs). While Nvidia has confirmed that DLSS 4 will be available for the RTX 20, 30, and 40 series, a key distinction remains: only the RTX 50 series supports Multi Frame Generation (MFG), the latest iteration of Frame Generation technology.
Currently, frame generation and multi frame generation are tied to specific game implementations and cannot be enabled on unsupported hardware. However, third-party solutions like Lossless Scaling FG exist, albeit with compromises in quality and latency. Nvidia might explore offering a simplified frame generation model for older GPUs, acknowledging the limitations while still providing a noticeable improvement over current options.
KitGuru says: While Nvidia hasn't confirmed a timeline or guaranteed compatibility, the possibility is certainly exciting. The green team seems open to the idea but is cautious about making promises it might not be able to keep.