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World Health Organization pushing on Gaming Disorder to be a classified addiction

Being addicted to video games might finally be recognised by the International Classification of Diseases beginning next year, aptly named “Gaming Disorder.” The proposed diagnosis is in early stages, but would be housed under “disorders due to substance use or addictive behaviours,” and would follow the same line as gambling.

The discussion was brought up when a draft of the World Health Organization’s 2018 international classification of diseases began circulating, with Section 6D11 pertaining to “gaming disorder.” While this doesn’t immediately certify gaming excessively as a disorder, it is the beginnings of recognising that gaming can be an “addictive behaviour” that can become more important to an individual than maintaining health and wellbeing.

“Disorders due to addictive behaviors are recognizable and clinically significant syndromes associated with distress or interference with personal functions that develop as a result of repetitive rewarding behaviors other than the use of dependence-producing substances,” reads the gaming section. “Disorders due to addictive behaviors include gambling disorder and gaming disorder, which may involve both online and offline behavior.”

While this might seem a step in the right direction, not everyone feels the same. Psychologist, Dr. Chris Ferguson, who studies the effects of excessive game-playing said to Kotaku that he has “considerable concerns about this proposed diagnosis,” such as the “many myths” surrounding “games involve dopamine and brain regions similar to substance abuse.”

“There’s a kernel of truth to that but only insofar as any pleasurable activity activates these regions. How gaming involves them is more similar to other fun activities like eating chocolate, having sex, getting a good grade, etc., not heroin or cocaine,” concludes Ferguson.

The worry isn’t without merit, as researchers are concerned that lack of validity to the research could result in a stigma that affects healthy gamers as much as those who evidently overdo gaming at the expense of their own health and wellbeing. Instead, these researchers, including Ferguson, propose that the emphasis should be placed more so on the overdoing part than its relevance to gaming.

It’s less of whether or not Gaming Disorder actually exists, and more of why it should be classified as such and what care can be put in place to help those afflicted, rather than tarnishing an overall enjoyable activity for many.

KitGuru Says: There have been plenty of “one more game” situations in which I choose to prioritise over more important things, which makes me concerned that people would wrongly classify themselves or be classified by others to be afflicted by something they aren’t. I simply make poor choices from times to time, which would detract from those that genuinely do suffer. Do you think that Gaming Disorder should exist under classification?

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3 comments

  1. I think it’s important to look into the traits of the most destructively addictive games. And this is not a dig at just loot boxes. LoL certainly has a number of players that spend way more than a healthy amount of time gaming. This is kinda screaming like the WHO is doing the whole, “classify without precise definition” thing again.

  2. It’s been PROVEN to NOT be a disorder DOZENS of times already.

  3. Yea they were talking about this on the radio last night and how it was gonna be deemed as a mental health disability and that there would be stuff setup to treat it. They were saying things like if it interferes with work or family life or social life that you are deemed in the profile of this.

    I both agree & disagree with it. I agree that it can be deemed as a problem I disagree that the government should be involved in it and also that they put labels on it. Yes it is a problem but it is up to family and friends to look after their loved ones not the government stepping in and do it for you.

    I know a person that has a gaming problem he lives and breathes to game and did so for a long time. It took his family to step in and work with him to get him out of that rut and start living his life. Yes he still games but now he has a job and actually gets out and does other things and he is a lot more happier now & no it did not take the government to do it for him.

    At the same time it is no worse than the millions of people that can not go a day without Facebook or the games on there. There are just way to many people that live & breath Facebook or other social media sites as well.

    Sometimes I joke around about the easiest way to fix the world is to just set off a EMP world wide and kill all things tech. It would force us to go back to the basics and start being human beings again. I truely do not think that is the fix since I myself like to game a bit and like all things tech related but if it ever did come down to it I could go cold turkey and live the same type of life my great great grand parents did way way back when. I know how to light a wood burning fireplace and cook on a wood stove etc etc.

    If it did ever happen (which I do hope it never does) I fear there would be mass suicide & all kinds of other nasty crap happening that we probably would have out population reduced by at least a third or half in a few weeks or months. We have become very dependent on our little techy toys and everything else tech related myself included. Sorry for going off topic a bit or completely here.