Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We set the test to 1080p resolution, with 4x Anistropy, shaders high, anti aliasing disabled. Full Screen.
Performance with the intensive Direct X 11 test Unigine, is commendable. The GTX660 pushes an average of 55 frames per second. This should translate into excellent Direct X 11 performance later, when we get around to the gaming section of the review.
Its nothing special really. seems to be well routed and a nice build, but its rather dull IMO.
Good selection of components throughout, shame about the case though, I hate xigmatek fans, they are always so loud. I had to replace several for a friend as they made such a racket. I would have prefered to see a corsair case and cooler rather than xigmatek. forget the monitor. hopefully they allow some adaptions of the core build with better cooling, lower noise.