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Diablo IV, Naraka: Bladepoint and more to get RTX upgrades

Ahead of the annual Game Developers Conference, Nvidia has announced a lengthy list of games – both old and upcoming – which are set to be further enhanced by its RTX capabilities; with the likes of Diablo IV set to get ray-traced reflections and shadows in just a few short weeks.

Making the announcement on their blog, the Nvidia team announced its latest set of RTX updates, saying “Over 500 RTX games and applications have revolutionized how people game and create with ray tracing, NVIDIA DLSS and AI-powered technologies. Today, we’re unveiling even more RTX games that will deliver the definitive PC experience for GeForce RTX gamers.”

With that, they revealed that the much-anticipated UE5-powered Black Myth: Wukong will launch with full path tracing alongside the company’s latest DLSS 3.5 upon the game’s release this August.

Interestingly, it won’t just be new games which will take advantage of DLSS 3.5, as the melee-focused multiplayer Battle Royale Naraka: Bladepoint is set to be updated with path-tracing support alongside DLSS 3.5 ray reconstruction for maximal visual quality at a heavily reduced performance cost.

As mentioned above, Diablo IV is surprisingly being updated to support ray tracing. While not quite the full path-traced experience, the update – arriving on the 26th of March – will add ray-traced reflections; ray-traced transparent reflections and ray-traced shadows.

Though perhaps not quite as transformative as full path tracing, the update should enhance Diablo IV’s moody aesthetic even further.

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