Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We use the following settings: 1920×1080 resolution. Anti Aliasing off. Anisotrophy 4, Tessellation normal. Shaders High. Stereo 3D disabled. API: Direct X 11.
An average of 91.6 FPS, with Tessellation levels set to normal, speaks volumes for the GTX 670 GPU's processing might.
One of my drive bays snapped too 🙁
Nice selection of components. those graphics cards are wicked. nice selection. Id still rather build one myself however, even if it cost more. Good option for the punters who dont want to build their own.
Can you ever go wrong with a Corsair H100 at the heart of a system? im shocked they set the profile to the top however, its really very loud at that setting and I wouldnt use it. the middle option is my choice. it varies but doesnt quite hit the same speeds.
I work for a competitor. All I can say if that’s the best cable management you’ve seen, you haven’t seen ours. Also we ship that particular case with a full system inside and have never had one arrive at our customers damaged in such a way.