Ashes of the Singularity is a real-time strategy game set in the future where descendants of humans (called Post- Humans) and a powerful artificial intelligence (called the Substrate) fight a war for control of a resource known as Turinium.
Players will engage in massive-scale land/air battles by commanding entire armies of their own design. Each game takes place on one area of a planet, with each player starting with a home base (known as a Nexus) and a single construction unit.
We test using the DX12 API and the ‘extreme' IQ preset.
‘Ashes' is playable at all three resolutions, though we do see evidence of a CPU bottleneck given the frame rate hardly dropped when switching from 1080p to 1440p.
The X370 mobo would have been a good choice if the PSU could handle crossfire. The CPU is also a bit on the edge for crossfire – a 1600 or 1600X would have cut it imo. Then again, those two things would have driven up the price. I have to agree that a B350 mobo would have been the best choice.