BioShock Infinite is a first-person shooter video game developed by Irrational Games, published by 2K Games and was previously known as “Project Icarus” in development. Released worldwide on March 26, 2013 it has become a standard game in every AMD fanboy's collection due to the huge giveway with Never Settle. BioShock Infinite is the third instalment in the BioShock series and, fittingly, it runs on the Unreal 3 engine.
During development, a special team was assigned to ramp up the quality and complexity of the textures used by the game in a deliberate attempt to go above and beyond what is possible on a console. It was 5 years in the making and most critics agree that the wait was well worth while. Despite being developed in conjunction with AMD, the overall game plays equally well across both architectures.
Once again, we're running with the kind of settings that most of you will be using, with a resolution of 1920×1080 and image quality set to Ultra. Scaling on Bioshock: Infinite is marginally down on the experience we had with Battlefield 3 – but the single card score is still above 60 frames a second and the boost from adding a second KFA2 GTX760 is a fraction over 72%.
Its a solid build, but I would be wary with that power supply. dont see much info online. also a bit disappointed to see such warping on the top GPU in the socket. not quite there yet…
The build is clean and most of the components are good good, but the PSU puts me off it.