Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay. Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable. In bullet-time it is possible to see every bullet strike an enemy in detail. New to the series is a “Last Stand” mechanic, which gives the player a grace period after losing all health during which time the player may kill the enemy that wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.
We enable Direct X 11, and maximised all the texture, shader and shadow settings. FXAA is set to very high, and MSAA to 4x with 16x anisotropic filtering. The total demand is 1421MB of memory.
Both systems deliver good performance at these settings, although there is a notable performance advantage for the ASRock Z77 OC Formula system with 2,666mhz rated memory and 3770k processor at 4.8ghz.
Thats a beautiful bit of work and not a bad price I was expecting £250.
I didnt know they made this one, thats fantastic. The bios options are really helpful for people who arent that good with overclocking, like me.