Bioshock Infinite
We used the Bioshock Infinite demanding ‘Ultra’ setting and a 1920 x 1080 resolution to push today’s gaming hardware. Our data was recorded using a section of the game, not the built-in benchmark.
Metro: Last Light
We used a 1920 x 1080 resolution and the Metro: Last Light built-in benchmark set to ‘High’ quality to offer an intense challenge for the gaming hardware while also making playable frame rates a possibility.
Tomb Raider
We used a 1920 x 1080 resolution and the Tomb Raider built-in benchmark set to ‘Ultimate’ quality.
Despite two bottom-place finishes, there is no cause for concern by the MSI Z97A Gaming 6 motherboard's frame rate performance. The narrow defeat in Bioshock Infinite is by no more than a few tenths of a frame. Tomb Raider performance is about half a frame behind the majority of our comparisons, although this could be related to subtle differences in the test system's operation.
Middle-of-the-ground performance is delivered from the Metro: Last Light benchmark, so no worries about frame rate performance from that demanding title.
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Only 4 regular USB outputs on the back I/O panel is just too low.
MSI Gaming 5 vs Asrock fatal1ty z97 killer?