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Visiontek Radeon R9 Fury X 4GB Review

We have built a system inside a Lian Li chassis with no case fans and have used a fanless cooler on our CPU. The motherboard is also passively cooled. This gives us a build with almost completely passive cooling and it means we can measure noise of just the graphics card inside the system when we run looped 3dMark tests.

We measure from a distance of around 1 meter from the closed chassis and 4 foot from the ground to mirror a real world situation. Ambient noise in the room measures close to the limits of our sound meter at 28dBa. Why do this? Well this means we can eliminate secondary noise pollution in the test room and concentrate on only the video card. It also brings us slightly closer to industry standards, such as DIN 45635.

KitGuru noise guide
10dBA – Normal Breathing/Rustling Leaves
20-25dBA – Whisper
30dBA – High Quality Computer fan
40dBA – A Bubbling Brook, or a Refrigerator
50dBA – Normal Conversation
60dBA – Laughter
70dBA – Vacuum Cleaner or Hairdryer
80dBA – City Traffic or a Garbage Disposal
90dBA – Motorcycle or Lawnmower
100dBA – MP3 player at maximum output
110dBA – Orchestra
120dBA – Front row rock concert/Jet Engine
130dBA – Threshold of Pain
140dBA – Military Jet takeoff/Gunshot (close range)
160dBA – Instant Perforation of eardrum
noise
The Fury X is reasonably quiet when idle, but there is pump noise evident at all times.

Additionally our sample did exhibit coil whine when gaming – and it seems linked to the frame rate. As an additional test I confirmed this was still apparent with both Superflower and Seasonic power supplies in the system.

Unfortunately this actually negatively impacted the dBa readings above for the Fury X – as between idle and load, the fan on the radiator was very quiet. Most of the noise generated was actually from the pump, and associated coil whine. I got used to the pump noise after a few hours, but the coil whine was quite irritating.

This does not appear to be isolated to our particular sample as readers have sent us video links such as this, this, this and this regarding Fury X noise issues.

It could be argued, however, that one of the benefits of using a radiator and fan that are physically separate from the graphics card (and connected via tubing) is noise control. What is meant by ‘control‘ is that the user has a degree of freedom as to where the radiator and fan are positioned. This may help a system builder control their noise levels if, for example, they have the graphics card mounted in the case that is close to them and then mount the radiator and fan in a separate position or chamber of the case (think of a chassis such as the CaseLabs Magnum M10, for example). The noise-emitting fan can be moved further away from a user's ears.

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36 comments

  1. There is still a part of me thinks that wonders what if they had just used the regular memory instead of HBM would it have been cheaper ?

  2. AMD have recently said that they are working on the coil whine as it has been noted it is a bit of an issue – if I find the article i read I’ll post the link.

  3. thank you for a well written article with great information

  4. What I learned, 980 Ti>Fury X> 980.

    Can’t wait for dx12!

  5. That way you would have ended up with another 290x. And we already have them plenty, don’t we?
    The fact is Fury x is very exciting piece of engineering. I personally had two of them a week now, and I am yet to even begin to fiddle with everything they can offer 😉

  6. I think if its price was cut to 600$ it would be a great option .. i believe AMD didn’t do that in the first place due to pride only

  7. As always Kitguru thanks for another great review.

    Fury seems to be hitting the 4GB limit and stuttering to unplayable levels, 4GB Fury just doesn’t have enough memory for AAA gaming now and it sure isn’t enough to be called a 4K gaming future proofing solution flagship card.

    No 28nm GPU needed HBM1 bandwidth and its measly 4GB of VRAM, the HBM bandwidth is wasted and the 4GB of VRAM isn’t 4K gaming worthy.

    Gamers are Much better off with a GTX980Ti especially a heavily-overclocked, custom-cooled GTX 980 Ti. from one of Nvidia’s many partners.

    https://www.youtube.com/watch?t=226&v=8hnuj1OZAJs

  8. That was a very good read, I will always have a soft spot for AMD but the R9 Fury X try as it might just doesn’t quite live up to the hype or expectations. With Nvidia pretty much showing their full hand in march, It’s nothing short of disappointing to see the Performance crown remain with Nvidia 3 months down the line despite AMD’s best offering. If you still gaming at 1080p and 1440p there really is only one winner here.

  9. Still going to stick with AMD not going to give my money to a company that has to pay off game devs to make their cards look better.

  10. Fury is essentially a double-sized Tonga chip with a tweak (hence the HDMI 1.4a and DP 1.2a). I think using regular GDDR5 it wouldn’t be fast enough to compete

  11. LOL, AMD paid millions to developers to use mantle and make their cards look better.

    You’re a AMDuped hypocrite who doesn’t know what the hell he’s talking about.

  12. At 4K AMD fury x CF won the prize! left Nvda Titan x SLI in the dust read the new reviews from Digitalstorm.com and teaktown.com.

  13. How many games use Mantle compared to Nvidia Gameworks again?

  14. racistmalaysian

    Mantle is open. Game works is closed.

  15. Stupid question AMD hypocrite, go buy a watt sucking AMD Rebrandeon and figure out why your question is stupid.

  16. Not a VRAM problem when other cards with 4GB are not stuttering at 4k.

    http://www.pcper.com/reviews/Graphics-Cards/AMD-Radeon-R9-Fury-X-4GB-Review-Fiji-Finally-Tested/Grand-Theft-Auto-V

    And apparently nvidia are running lower IQ settings, at least in BF4.

    http://forums.overclockers.co.uk/showthread.php?t=18679713

  17. Who you trying to fool AMD tool.

    Mantle was a bug infested beta AMD API and never open.

    Game works are developmental tools that Nvidia invested in and owns why should they share it with AMD, nobody is stopping lazy AMD from making their own.

  18. racistmalaysian

    Dx12 = mantle. AMD is not lazy. The intention is Mantle to be open sourced.

  19. great review, well worth the wait – too many fud reviews up for this card on launch day. Always trust KitGuru to be honest. Thanks – JS.

  20. A great read this morning thanks Allan. I love the methodology and all the tests are on the same graphics driver. A few of the reviews on launch day had poor test methods with GPU’s using 3 or 4 different drivers ! and a few like TTL seemed just like a pat on the back for AMD with many contradictions throughout rather than a proper review – quite easy to spot. Always read KitGuru for honesty and this just shows you cut through the crap to get to the facts. Well done.

  21. Francisco Andrés

    They already have a v2 watercooled version out there in the wild. You can compare them by the sticker they have. The v1 cooler is the one used here and the v2 is a silver/chromatic logo.

    Cheers!

  22. Francisco Andrés

    Have a link with that statement? Because anyone could say that nVidia has paid even more since the times of TWIMTBP titles vs GameEvolved from AMD.

    No matter how you slice it, nVidia has burned more dough on “”””””helping”””””” developers than AMD.

    Also, we love blanket statements, don’t we? 🙂

    Cheers!

  23. Can’t compare other cards with HBM1, apparently Fury isn’t able to use all its 4GB of VRAM and becomes a Stuttering mess. Watch the videos Fury is a FUBAR Flagship that needed more VRAM.

  24. Maybe dx12 will utilize HBM a lot better. I struggle to believe AMD have released a useless card lol. Maybe they have who knows. I am waiting for the strix 980 ti sli. I think AMD are no longer the best option for low prices, it seems NVIDIA have taken that crown along with the best performers. It seems AMD is a pointless option for CPU and GPU

  25. That what AMD Fanatics say, that’s NOT what MS says. The intention of AMD GCN only mantle was to gain an advantage for their watt sucking ReBrandeons before DX12 which will float all GPU boats. After wasting millions on over pumped mantle debt laden AMD dumped their mantle for NOTHING, ZERO, ZILCH, NIX, NIL.

  26. maybe

  27. So you really have no argument I see glad to know.

  28. “racistmalaysian 18 hours ago
    Dx12 = mantle. AMD is not lazy. The intention is Mantle to be open sourced.”

    your assumptions are out of date and wrong unfortunately , however you can write patches and submit them for upstream Vulkan inclusion….

    care of Ryan Smith on July 2, 2015

    http://www.anandtech.com/show/9390/the-amd-radeon-r9-fury-x-review/12

    “….I wanted to quickly touch upon the state of Mantle now that AMD has given us a bit more insight into what’s going on.

    With the Vulkan project having inherited and extended Mantle, Mantle’s external development is at an end for AMD. AMD has already told us in the past that they are essentially taking it back inside, and will be using it as a platform for testing future API developments.

    Externally then AMD has now thrown all of their weight behind Vulkan and DirectX 12, telling developers that future games should use those APIs and not Mantle.

    In the meantime there is the question of what happens to existing Mantle games. So far there are about half a dozen games that support the API, and for these games Mantle is the only low-level API available to them. Should Mantle disappear, then these games would no longer be able to render at such a low-level.

    The situation then is that in discussing the performance results of the R9 Fury X with Mantle, AMD has confirmed that while they are not outright dropping Mantle support, they have ceased all further Mantle optimization.

    Of particular note, the Mantle driver has not been optimized at all for GCN 1.2, which includes not just R9 Fury X, but R9 285, R9 380, and the Carrizo APU as well.

    Mantle titles will probably still work on these products – and for the record we can’t get Civilization: Beyond Earth to play nicely with the R9 285 via Mantle – but performance is another matter.

    Mantle is essentially deprecated at this point, and while AMD isn’t going out of their way to break backwards compatibility they aren’t going to put resources into helping it either. The experiment that is Mantle has come to an end…..”

  29. KitGURU please make ********** WIN 10 benchmarks!!! Worst review ever. So useless.

  30. Sure.
    great review – are you blind?!
    They did benchmarks on win 7!.. who cares about windows 7…. so useless. The only review where I see Fury X behind GTX 980Ti in wicther 3 and metro

    Do you even use win 7?!

  31. Win7 tells you everything… who use win7 for gaming?
    Why so bad 1440P – how can DX11 on win7 feed 4096GCN cores? It cant… just please remake your bad review on win10.

  32. DX12 won’t do anything extra. All it’s meant to do is give deeper access levels and remove a lot of “going through the CPU” for programs. DX12 is not some kind of magical “fix all” thing. All it is going to do is reduce CPU load and INCREASE GPU LOAD (temps, TDP, etc as well) for games that will be coded in is. THAT’S IT. Maybe there’ll be some extra tech, but aside from that… nothing.

  33. ✣☯✤✥☯❋ . if you, thought Gloria `s posting on kitguru …♛♛♛♛ ———Continue Reading

  34. Now I see why AMD didn’t give you a sample. Garbage review. Only 5 games benched? Not a single win for Fury X? Yeah, whatever.

  35. More fun with this site kitguru … Keep Reading

  36. 12 year old kids on the internet. Ugh.