Tom Clancy HAWX is set in the same universe as Tom Clancy’s Ghost Recon Advanced Warfighter; as Captain Scott Mitchell, the Ghost leader, is featured in a few missions of the missions. Plot elements are carried over from other Tom Clancy games such as the missile defense system found in Tom Clancy’s EndWar. G4′s interview with H.A.W.X’s lead designer Thomas Simon reveals that the game takes place in between Tom Clancy’s Ghost Recon Advanced Warfighter 2 and Tom Clancy’s EndWar.
The player begins the game in 2014 as the player assumes the role of former U.S. Air Force pilot, David Crenshaw, who is part of an elite unit called H.A.W.X (“High Altitude Warfare eXperimental squadron”), provides fire-support missions for the Ghost team carrying out covert operations in Ciudad Juárez, Mexico. However, shortly after the mission, the Air Force decides to deactivate the H.A.W.X squadron and its pilots, including Crenshaw, are recruited into the PMC Artemis Global Security.
We are testing : DX 10.1 with shadows high, sun shafts high, ambient occlusion (SSAO) very high. view distance high, forest high, environment high, texture quality high, HDR on, Engine heat on and DOF on. We used a different section for testing today than we normally use.
Tom Clancy HAWX shows a 8.3 percent performance increase between the two boards, rising from 72 fps to 78 fps.
Fascinating stuff Zardon. thanks for the info, I feel more educated now 😉
Excellent, the 960 performance is great, but I can see how the 1120 shaders can enhance the results, thats for sure.
I ordered a 6870 on Friday, good reading thanks 🙂
If a few of these get leaked outside review sites they would be worth some money in the future, as a product never released 🙂
Very interesting, and ive never seen a ‘shader’ based review before. they really do make a difference, depending on the engine.
fascinating read, thank you.
3dmark gets a nice boost of a 1000 points or so, nice.
Heh, shame they didnt start selling these !
This is a lesson in shader power and how important it is. would have been awesome if they had sold these in stores for the same price 🙂 a quick OC and its 6870 goodness at less money.
Great to get facts rather than speculation. testing is really useful.
Can AMD hardlock cards from being overclocked? I thought they could. they should have sold t he 6850 at the same price with 1120 shaders, but hardlocked it so it couldnt be overclocked.
Only downside with that Garry is that people would be able to hack the bioses to get the clock speeds up. then they basically could get a 6870 for 140 quid rather than 200. but i like the idea. a locked 775 core 6850 with shader power of 6870 which would be clocked at 900mhz and able to be overclocked. i think they would sell more, but it might stop sales of 6870 long term.
The Tessmark result is strange. How can you get a 36.8% performance increase with 16.7% more shaders? Must be something else at play.
Absolutely – no idea, but ive asked the program author to comment.
Amazes me at times how many sites do little research, I saw one other writer saying kitguru had run tests with a 1120 shader HD6850 in previous reviews. Yet here we are looking at this article and the 960 shader results in this match the sapphire and XFX reviews published last week for the 960 cards. the 1120 cards are clearly much better performers. Thanks for the info, very good read.
I think the news here on kitguru, while controversial and funny at times tends to damage the amazing quality of the reviews.
Thanks, my HD6850 arrived and my results are much the same as the 960 core version in this article. Bit of a bummer they didn’t let a few 1120 shader versions out into the wild as the differences are quiet noticeable.