Home / Tech News / Featured Announcement / Sapphire R9 285 ITX Compact v MSI GTX760 Gaming Mini ITX

Sapphire R9 285 ITX Compact v MSI GTX760 Gaming Mini ITX

3DMark is an essential tool used by millions of gamers, hundreds of hardware review sites and many of the world’s leading manufacturers to measure PC gaming performance.

Futuremark say “Use it to test your PC’s limits and measure the impact of overclocking and tweaking your system. Search our massive results database and see how your PC compares or just admire the graphics and wonder why all PC games don’t look this good.

To get more out of your PC, put 3DMark in your PC.”
3dmark
3dmark3dmark
The latest benchmark from Futuremark shows a clear 1,200 point advantage for the Sapphire R9 285 ITX Compact solution.

Become a Patron!

Check Also

Dragon Age DLC

Dragon Age: The Veilguard won’t be getting any DLC

With Dragon Age: The Veilguard officially out, Bioware confirmed they are shifting focus to Mass Effect 5 – meaning no post-launch DLC for the fantasy RPG.

5 comments

  1. henry balite-chelston

    Why are many reviewers of the R9 285 card saying that it has 32 ROPs when it has 64 ROPs? (GPU-Z) its funny because they state that it has 32 ROPs and they have a picture of GPU-Z saying 64 in the same page lol

  2. The fact that the Sapphire card is able to consume so much more power and stay cool and quiet while being that size really is quite impressive, and I hope it means we see more high-end cards in that form factor. But yeah also means the new 970 ITX that’s coming will likely stomp it quite badly, 20nm can’t come soon enough!

  3. 970 is in other range of performance, but product and price too. it would be more comparable to a itx 960 or 950 ti.

  4. That is very fair and I must admit I didn’t even consider what the price difference is, I was mainly thinking from a performance in ITX perspective.

  5. I have this exact problem: GPU-z the latest version says 32 ROPs whereas most of the online reviews of the R9 285 ITX state 64 ROPs. Does anyone have a clue what the issue is here? Software bug in GPU-z? Thanks.