On May 22, 2014, a Redux version of Metro Last Light was announced. It was released on August 26, 2014 in North America and August 29, 2014 in Europe for the PC, PlayStation 4 and Xbox One. Redux adds all the DLC and graphical improvements. A compilation package, titled Metro Redux, was released at the same time which includes Last Light and 2033. (Wikipedia). We test with following settings: Quality-Very High, SSAA-off, Texture Filtering-16x, Motion Blur-Normal, Tessellation-Normal, Advanced Physx-On.
1080p performance is good. Unless you are happy lowering image quality, both GTX760 and R9 285 will not be able to hold smooth 25+ frame rates powering this engine at 1600p. No point trying 4k testing.
Why are many reviewers of the R9 285 card saying that it has 32 ROPs when it has 64 ROPs? (GPU-Z) its funny because they state that it has 32 ROPs and they have a picture of GPU-Z saying 64 in the same page lol
The fact that the Sapphire card is able to consume so much more power and stay cool and quiet while being that size really is quite impressive, and I hope it means we see more high-end cards in that form factor. But yeah also means the new 970 ITX that’s coming will likely stomp it quite badly, 20nm can’t come soon enough!
970 is in other range of performance, but product and price too. it would be more comparable to a itx 960 or 950 ti.
That is very fair and I must admit I didn’t even consider what the price difference is, I was mainly thinking from a performance in ITX perspective.
I have this exact problem: GPU-z the latest version says 32 ROPs whereas most of the online reviews of the R9 285 ITX state 64 ROPs. Does anyone have a clue what the issue is here? Software bug in GPU-z? Thanks.