Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk. Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We set Quality to ‘High', Tessellation to ‘Normal' and resolution to 1600p.
These benchmarks tend to run better on Nvidia hardware and we can see the MSI GTX760 Gaming Mini ITX claims a 0.1 average frame rate advantage.
Why are many reviewers of the R9 285 card saying that it has 32 ROPs when it has 64 ROPs? (GPU-Z) its funny because they state that it has 32 ROPs and they have a picture of GPU-Z saying 64 in the same page lol
The fact that the Sapphire card is able to consume so much more power and stay cool and quiet while being that size really is quite impressive, and I hope it means we see more high-end cards in that form factor. But yeah also means the new 970 ITX that’s coming will likely stomp it quite badly, 20nm can’t come soon enough!
970 is in other range of performance, but product and price too. it would be more comparable to a itx 960 or 950 ti.
That is very fair and I must admit I didn’t even consider what the price difference is, I was mainly thinking from a performance in ITX perspective.
I have this exact problem: GPU-z the latest version says 32 ROPs whereas most of the online reviews of the R9 285 ITX state 64 ROPs. Does anyone have a clue what the issue is here? Software bug in GPU-z? Thanks.