The makers of Metro 2033 – 4A Games was founded by people who split off from GSC Game World a year before the release of S.T.A.L.K.E.R.: Shadow of Chernobyl, in particular Oles’ Shiskovtsov and Aleksandr Maksimchuk, the programmers who worked on the development of X-Ray engine used in the S.T.A.L.K.E.R. series. The game utilizes multi-platform 4A Engine, running on Xbox 360, PlayStation 3, and Microsoft Windows. There is some contention regarding whether the engine is based on the pre-release X-Ray engine (as claimed by Sergiy Grygorovych, the founder of GSC Game World, as well as users who have seen the 4A Engine SDK screenshots, citing visual similarities, shared resources, and technical evaluation of the pre-release 4A Engine demo conducted at the request of GSC Game World), or whether the engine is an original development (as claimed by 4A Games and Oles’ Shiskovtsov in particular, who claims it would have been impractical to retrofit the X-ray engine with console support). 4A Engine features Nvidia PhysX support, enhanced AI, and a console SDK for Xbox 360. The PC version includes exclusive features such as DirectX 11 support and has been described as “a love letter to PC gamers” because of the developers’ choice to “make the PC version [especially] phenomenal”.
We tested Metro 2033 at the native 1080p resolution of our Panasonic 600hz Plasma Television. DX11, 16af with AAA. We benchmarked with in-game ‘very high’ settings as well as ‘medium’.
Very high settings prove to be too much for this hardware today although it shows how much better the HD5850 is when tasked at these settings with this particular engine.
Moving to NORMAL settings we see a massive increase in frame rates with the HD5850, GTX 465 and MSI 460GTX Cyclone all delivering a very similar performance. This engine is incredibly demanding and many people will probably need to drop this to 1680×1050 to get perfectly smooth rates throughout.
That card is extremely impressive, the GTX460 pricing is so good too.
MSI are kicking ass in 2010, no doubt about it. loved all the products you guys have reviewed here in the last couple of months.
Very good review, and what an overclock!
The cooler looks very like a Zalman design, glad you spotted that also. Wonder if they had a hand in this card. Where the hell are Zalman lately anyway?
Its hard to fault the GTX460 and these third party designs are pushing the box even further.
Wicked, very good price for such a modded design.
MSI are really using high quality components arent they? shows in all their products we are seeing lately.
Well this is my new card, once I can find it for sale.
Love the design, remember my zalman GFX cooler years ago, this looks very similar.
Damn, thats a sexy card. the price makes them such a good deal, not far from hd5850 in highly overclocked states either.
I would never have contemplated MSI for a graphics card, not until recently anyway.
Seems like a good value for money video card. the market is so competitive in 2010, I love to see it.
This card overclocks like a mofo, wonder if they hand picked it for kitguru however ?
Great review and I love the look of this baby.
This is a lovely looking product and well priced. I hope to see more from MSI in the future in this price point.
That is such a well made product really but they have stiff competition from other GTX460 makers
Well im glad to see the 1gb version has keep the MSI flag flying high, the 768mb model got good reviews also.
This begs the question, why the hell did nvidia make a 768mb version anyway, it seems so pointless really.
This seems to be a good price for value for money, under 200 now gives such good offerings to the end user. over 200 seems pointless unless you need 30 inch screen resolutions when gaming.
Seems a good first choice this, ATI are weak at 199. which is weird for them. 5850 needs to drop to 200 now.
Very nice product that. good pricing from MSI also, should sell well cause I want one 🙂
It actually shows how competitive the market is in 2010 at this time, 3 years ago, a card like this would have been a high end board.
ROP of GTX 460 1GB GPU should be 32 units.
Texture Filtering Rate (Bilinear) should be 37.8 as well.