Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay. Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable.
In bullet-time it is possible to see every bullet strike an enemy in detail. New to the series is a “Last Stand” mechanic, which gives the player a grace period after losing all health during which time the player may kill the enemy that wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.
For this Max Payne 3 test we set the anti aliasing to 2x and Tessellation to High, enabling Direct X 11. At these settings, the game demanded 1813MB of memory.
At these settings this game places a huge demand on the system, especially the graphics card. The HIS HD7970 IceQX² Turbo drops a couple of times to just under the sweet spot of 25 frames per second, although for the most part it is perfectly playable. The HIS HD7950 IceQ on the other hand experiences a hard time maintaining smooth frame rates.
I always worry about warranty with HIS, they dont seem to have much support in UK
The 7970 looks good, nice looking cooler and great performance, but I wont order from OCUK, ever. too many bad experiences
Excellent, I like both of these, but they always appeared as a more budget make to me, the prices are just as high as Sapphire/.XFX etc