Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk. Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We test at 2560×1440 with quality setting at ULTRA, Tessellation at NORMAL, and Anti-Aliasing at x2.
The Asus RX 470 Strix Gaming OC manages to outperform the 380X Nitro falling in behind the GTX 970.
Where is Doom? Are we not wanting to embarrass Nvidia by showing how strong this little card does with it?
I couldn’t tell which game had DX 12 enabled, much less anything that had a “before DX12” and “after DX12” comparisons
I basically make close to $6,000-$8,000 /month online. If you are prepared to work simple freelance work for few hrs /a day from your house and earn good payment in the same time… Try this gig IS.GD/BWogLY