Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story. It uses a Direct X 12 capable engine.
We enable Direct X 12, Vsync is off and graphics are set to the ‘very high' profile, shown above. We test the Nvidia Titan Z with the SLi optimisation both disabled, then enabled. This is clearly marked in the graph. See more HERE.
No chance at 4K, not unless we opted for one of the lowest image quality profiles in the options. Still we can see the Asus RX 470 Strix Gaming OC holds its own against the GTX 970 from the last generation.
Where is Doom? Are we not wanting to embarrass Nvidia by showing how strong this little card does with it?
I couldn’t tell which game had DX 12 enabled, much less anything that had a “before DX12” and “after DX12” comparisons
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