Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story. It uses a Direct X 12 capable engine.
We enable Direct X 12, Vsync is off and graphics are set to the ‘very high' profile, shown above. We test the Nvidia Titan Z with the SLi optimisation both disabled, then enabled. This is clearly marked in the graph. See more HERE.
At 1440p it would be advisable to run with lower image quality. An average of 42 frames per second is very good, but the frame rate does drop to around the 25 point a few times during some of the levels. Not ideal for smooth gaming.
Where is Doom? Are we not wanting to embarrass Nvidia by showing how strong this little card does with it?
I couldn’t tell which game had DX 12 enabled, much less anything that had a “before DX12” and “after DX12” comparisons
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