Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset.
A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We use the settings shown above at 1920×1080 and 2560×1600.
Performance slots in just ahead of the reference clocked GTX Titan Black at 1080p, but it falls a little behind at 1600p.
I know they have less memory on board, but how would a couple of 3GB R9 280x’s in crossfire fare against these?
How come the 6GB 780 is thrashing the 780TI’s in the Ungine benchmarks? Surely they don’t require that much ram?
Oh I see, it’s 2 in SLI.