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Warner Bros has given up on multi-GPU support for Arkham Knight

It looks like the Arkham Knight PC saga is finally over, though it looks like the game was too broken to get all of the features it promised working properly. While Arkham Knight has been available to buy on Steam once again for a few weeks now, we were still expecting one last patch for multi-GPU support, unfortunately, it looks like it won't ever be coming.

The game runs okay at this point on single cards but Warner has also been promising an SLI/CrossFire fix since it began outlining its patches over the summer. However, according to one of the developers over at WB, the team just didn't want to risk it anymore.

Batman-Arkham-Knight-release-date-delayed-why

Answering a question on the Steam Forum, a WB developer account said: “We’ve been working with our development and graphics driver partners over the last few months to investigate utilizing multi-GPU support within Batman: Arkham Knight. The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players.”

Since the gains were minimal, likely due to deeper issues with the game and the way it was created from the beginning, the team stopped pursuing multi-GPU support in-case it caused any more issues, just after finally getting the game working to an acceptable standard.

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KitGuru Says: Unfortunately, due to the lack of CrossFire or SLI support, it seems playing this game at 4K/60fps will be out of reach with the current crop of high-end GPUs. Are any of you running a multi-GPU set up? I was an SLI user myself until quite recently. 

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16 comments

  1. worst developer. Even EA patches problems, basically cant be arsed to patch something in case it makes more problems, especially since theyve got everyones money now

  2. Hahahahahahahahahahahahahaha, please.

  3. Players were given the chance to refund the game for the full amount they’ve paid, which is at least SOMETHING they did right. (Albeit a decent working game would’ve been a lot better regardless, I give you that.)

  4. Well as stated above, the gain was to small (basically irrelevant) when compared to the potential amount of bugs implementing SLI/Crossfire support. I for one could care less. The game works at an acceptable standard and that’s all I’ve wanted 🙂

  5. Warner Brothers does it again. Remember it was the same company that did the PC port job on Origins and they didn’t patch that 100% either. So lesson learned people… DON’T buy a game from Warner Brothers on PC EVER AT LAUNCH!

    Only few people have dual GPU’s, so I guess this ain’t a big loss.

  6. Nikolas Karampelas

    so they tell us that they started making a AAA title, with a huge amount of money to spend on it and they didn’t considered multiGPU?

    Just flatout say the truth, you made this crap for consoles and you didn’t gave a f*ck about pc, even if the market in pc is really huge and you ask for the pc gamer’s money!

    I suggest you guys not buying this, they don’t want your money as it seems (they want only the console gamers money) and they don’t give a damn about you, no respect for the customer at all…

  7. This doesn’t make sense. You say you could care less about SLI/Crossfire, but then you say it works at an acceptable standard and that’s all you’ve wanted. Why the contradiction?

  8. Sorry WB. Anything by you guys will be torrented from now on IF it’s even worth my bandwidth AND time

  9. The fact is some people spend an additional multiple hundreds of whatever currency they’re using for more power in the form of additional GPU’s. The performance gains were limited because from the very start of development SLI/Crossfire wasn’t so much as even considered, I doubt it was even debated, I doubt they even knew multi-GPU rigs exist considering this piece of shit they threw at us. This was a game made for consoles and all we can do is hope they realise that the PC gaming community is bigger than they think and the refunds they’ve had to dish out was enough of a wake-up call to actually give a shit in future.

    Don’t protect or try to justify WB over this, Arkham Knight doesn’t deserve any white knights

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  11. I got that too. So glad I did not buy it at launch, and I’m not even gonna buy it on consoles. PC support means multi-GPU support, anything else for a AAA game is just for consoles. I don’t mind console exclusiveness, but be honest about it and don’t try to cash in by making a crappy port.

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  14. “acceptable standard”

  15. Just what the fuck?? Hahahahahaaahaa, Get_Rekt

  16. On top of that, NVidia are refusing to give an alternative game out to those that received it through their GPU promotion. Bad times for PC gamers.