Home / Tech News / Featured Tech News / Nvidia announces DLSS 3.5, Half-Life 2 RTX project and more

Nvidia announces DLSS 3.5, Half-Life 2 RTX project and more

Today coinciding with Gamescom, Nvidia is making a bunch of announcements. DLSS is getting another update, bringing it up to version 3.5 with the introduction of a new ray-tracing reconstruction feature. Beyond that, a new wave of games supporting DLSS 3 and other Nvidia features has also been announced. 

Three more major titles are getting DLSS 3 support this year. Call of Duty: Modern Warfare III will indeed launch with support for DLSS 3 and Nvidia Reflex. Upcoming co-op heist game Payday 3 will be getting the same treatment. Soon. Fortnite will also be updated with DLSS 3 in place.

Nvidia's RTX Remix tool, which allows modders to bring ray-tracing to classic games, is also growing, with RTX Remix mods now available for over 80 titles. Nvidia is now working with modders to bring RTX to Half-Life 2 with full ray tracing, DLSS 3 and modernised assets. The preview screenshots are quite impressive but development has just begun, so it will be a while before the project is finished.

The big announcement here is DLSS 3.5. The new version introduces AI-powered ray reconstruction, which will enable better ray-tracing results while playing games with DLSS enabled. Cyberpunk 2077: Phantom Liberty will be one of the very first games to support this new feature. In the comparison below, you can see the difference it makes, allowing more RT detail to be maintained with DLSS switched on.

A few months ago, it was also announced that Xbox Game Pass subscriptions would soon be supported by Nvidia's GeForce Now service. We'll finally get our first look at Game Pass on GFN later this week, with the first batch of games set to be streamable on the 24th of August.

Discuss on our Facebook page, HERE.

KitGuru Says: What do you all think of Nvidia's Gamescom announcements? 

Become a Patron!

Check Also

Intel’s x86S initiative has been abandoned

Intel has officially abandoned its plans for its own-developed x86S specification, a streamlined version of …