Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk. Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We set Quality to ‘Ultra', Tessellation to ‘Normal', Anti Aliasing to 2x, and the resolution to 2560×1440.
Tessellation performance is exemplary, falling only a couple of frames per second behind the AMD R9 295X2.
You would think that this GPU would perform better than the rest on the market, but my Asus GTX980-Ti-OC-STRIX-6GB perform even under Air much better than the Lightning.
Hey, what boost clock does this card have without overclocking?
did it not win an award from you?
Sorry I’m dumb. So it does 🙂