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Nvidia Quadro P6000 can’t run four VR simulations at once

At the end of last month we reported on a Nvidia blog entry which claimed that a single Quadro P6000 was capable of powering four VR simulations on Oculus Rifts and HTC Vives at the same time. However it turns out this was based on a mistake in the original Nvidia blog entry, so to correct the record, we're updating the original story and releasing this one so everyone is aware.

The blog entry in question can still be found on the Nvidia site, though it has now been updated to reflect the reality of the situation. Far from being capable of delivering four separate VR experiences on a single GPU, the Quadro P6000 is capable of running just one VR simulation. To achieve the quad-VR aspect of the server, Nvidia suggests that it actually takes four Quadro P6000s.

quadro

It seems to be a case of whoever wrote the blog getting the wrong end of the stick and suggesting it was a single GPU, rather than a single server with four cards in. Unfortunately that makes the original story rather redundant, since it's not impressive to run four VR simulations on four cards when they cost $5000 (£4000) a piece.

While we don't doubt that the military training demos are intensive, we'd imagine that some high-end consumer cards could achieve a similar effect. Especially considering the Quadro P6000s are only a little more powerful than the much cheaper Pascal Titan X cards anyway.

Discuss on our Facebook page, HERE.

KitGuru Says: Apologies for this one guys, but the source material lead us astray. We've updated the original story to link here, so hopefully no one else gets the wrong end of the stick. 

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7 comments

  1. Glad you guys corrected yourselves. Sadly alot of media don’t do this and would be happy to continue to report rubbish. Kudos to you and your team.

  2. Nikolas Karampelas

    “Especially considering the Quadro P6000s are only a little more powerful than the much cheaper Pascal Titan X cards anyway.”

    The way you state this is a bit unfair for the pro cards. While in paper pro and consumer cards are very identical, the pro ones are better to move trillions of polygons in real time, while the consumer ones are more optimized for heavy textures. So it is not really like are comparable and “a little more powerful” is not really the right choice of words here.

  3. Not really. I saw some video comparing the capabilities of some Quadro vs 1080, rendering, and the 1080 came on top easily. The only substancial change is that pro-VGAs have a special RAM (ECC) so they could work 24-7 with no problem.

  4. Not really. I saw some video comparing the capabilities of some Quadro vs a Titan X, rendering, and the 1080 came on top easily. The only substancial change is that pro-VGAs have a special RAM (ECC) so they could work 24-7 with no problem.
    https://www.youtube.com/watch?v=LC_sx6A5Wko

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  6. Nikolas Karampelas

    As I said quadros can move more efficiently more polygons, in video and gaming does perform worst.
    The problem with youtube videos is that they does comparisons on the wrong base, for example in final rendering, or 1 high polygon model or gaming.
    The difference can only be seen once you have many high polygon models in 4 views and try to move the camera.

    Also add this and 10bit color with the ECC RAM and longer driver support and you have a deal for many pros. However I thing the 10bit color will come in gaming cards now with the HDR trend.

    There are programs who doesn’t benefit like 3d studio max, where a gaming card perform just as well as a pro one because 3d studio max use direct 3d.

    Anyway, if you don’t know how a pro card can benefit your work then you probably don’t need it anyway and a gaming card will do just fine, even a midrange one.
    Or maybe your workflow doesn’t really need a pro card, even if the programs you are using can benefit from it.
    For example my girlfriend is working in autocad and archicad and for the scale of work she is doing a factory O.C. ATi 4650 1GB is doing just fine for most projects. It runs into trouble with bigger projects but they pop up only once per year and this doesn’t justify a pro card or a better gaming one.

    In the end it is just about your needs.

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