Average results
The preceding four pages of this article show each and every one of the 44 games tested, but for an easily-digestable performance summary we have compiled the above charts. What we can see may surprise you, but things are very close indeed between the RX 7900 XT and RTX 4070 Ti over those 44 games. At 1440p, the 7900 XT comes in just 5% faster on average, and 4K that margin is only 7% in favour of the Radeon GPU.
What’s interesting is that if we remove the 12 ray traced games from the results, and only look at the average of the 32 rasterised titles, the margins do improve slightly for the 7900 XT, but not massively. From being 5% faster before at 1440p, it’s now 8% faster when we take ray tracing out of the equation. Likewise at 4K, it was 7% faster before, and now it’s 10% faster. It’s certainly something, but I’d actually say the margins aren’t quite as large as I might have thought after all that testing.
Just for interest as well, if we only look at the 12 games that we tested with ray tracing enabled, the 7900 XT comes in 12% slower on average at every resolution tested, so it’s clearly behind the 4070 Ti here, but it's not a huge difference overall.
Per-game breakdowns
1080p
1440p
2160p/4K
For some more granular data, we also compiled the above charts, showing the performance breakdown per-game of all 44 titles tested today, be it rasterised or ray traced titles.
At 1440p, the 7900 XT gets its biggest wins in Modern Warfare 2 and God of War, but it’s 10% faster or more in a total of 16 games. Most of the games where it’s slower than the 4070 Ti are when we have ray tracing enabled, with the exception of Marvel’s Guardians of the Galaxy and Shadow of the Tomb Raider, where we’re only looking at 4 and 5% deficits respectively.
As for 4K, we already know that 4070 Ti falls off at this resolution due to its limited memory bandwidth, but it’s interesting to see that now there’s a total of 19 games where the 7900 XT is at least 10% faster than the 4070 Ti. The only games where it’s slower by more than a 2% margin are ray traced titles, with the heaviest loss coming in Dying Light 2.