Here we test Marvel's Spider-Man Remastered, with the in-game ray tracing effects set to Very High, Object Range set to 6. DLSS/FSR are disabled.
Spider-Man Remastered is a lot easier to drive with ray tracing enabled, and in fact at 1440p we can see a clear CPU bottleneck, as there's no difference between either the RTX 4080 or 4090.
At 4K we get a much clearer picture, and the 4080 still does very well, averaging 80FPS. It's 22% faster than the 3090 Ti, but 25% slower than the 4090.