Ray tracing 6-game average FPS
Overall, at 1080p the RTX 4060 Ti delivers 69FPS on average in our ray traced games – nice. That makes it 11% faster than the RTX 3060 Ti, which is exactly the same margin we saw in our rasterised gaming average. Nvidia holds a clear lead over AMD for ray tracing however, with the 4060 Ti 35% faster than the RX 6700 XT, and even a touch ahead of the RX 6800.
At 1440p, the 4060 Ti is now 14% faster than the 3060 Ti on average, slotting neatly between the RX 6800 and the RTX 3070.
Cost per frame, launch MSRP data
Ray tracing cost per frame, at 1080p, is exactly the same as the cost per frame data showed earlier in this review – the performance margins are identical, resulting in just a 5% improvement in value for 4060 Ti versus its predecessor.
At 1440p things do get slightly better, with the 4060 Ti now offering 8% better value, but it's still hardly a game changer.
Cost per frame, current pricing data
Likewise, for our ray tracing cost per frame based on current retail pricing, the margins are all very similar to what was shown earlier in the review. That means the 4060 Ti is able to sit atop the charts, but only with the slenderest of advantages over previous-gen offerings.