Using the average frame rate data presented earlier in the review, here we look at the cost per frame using the USD ($) MSRP launch prices for each GPU.
Cost per frame based on MSRP pricing is only useful in an academic sense these days, but it is interesting to look at nonetheless. It doesn't paint a pretty picture for the RTX 3050, with a cost per frame increase compared to the likes of the GTX 1660 Super and RTX 3060. Even the RX 6600 is offering superior value in terms of the rasterised performance, at both 1080p and 1440p resolutions.