Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montréal in conjunction with Crystal Dynamics and published by Square Enix. It continues the narrative from the 2013 game Tomb Raider and its sequel Rise of the Tomb Raider, and is the twelfth mainline entry in the Tomb Raider series. The game released worldwide on 14 September 2018 for Microsoft Windows, PlayStation 4 and Xbox One. (Wikipedia).
We test using the Highest preset, with AA disabled. We test using the DX12 API. For these ray tracing benchmarks, we present average frame rates for the game with ray traces shadows (DXR) off, and then again with ray traced shadows set to Ultra.
Frame rates with ray tracing enabled are very similar to those in Battlefield V, but the difference is the relative performance hit is a little lower in Shadow of the Tomb Raider. That means you will still get a good experience at 1440p with the ray tracing shadows looking their best, but even then you are losing out on an extra 40FPS compared to playing with ray tracing off.