Gears 5 is a third-person shooter video game developed by The Coalition and published by Xbox Game Studios for Xbox One, Microsoft Windows and Xbox Series X. It is the fifth installment of the Gears of War series and the sequel to Gears of War 4. The ultimate edition was released on September 6, 2019, while the standard edition of the game was released worldwide on September 10, 2019. (Wikipedia).
Engine: Unreal Engine 4. We test using the Ultra preset, with Best Animation Quality (instead of Auto), VRS disabled, DX12 API.
Next is Gears 5. We’re starting to see a pretty clear trend by now, that the GPUs are typically 10% or-so faster when using an external monitor, when compared to using the Blade 15’s own screen. This is perfectly illustrated by the RTX 3070, which delivered 64FPS on our external monitor, compared to 58FPS using the laptop display.
As for general scaling, the RTX 3090 averaged 81 FPS, which puts it 7% ahead of the RTX 3080, which isn’t too bad for 1080p. The RTX 3080 is also 19% faster than the RTX 3070, so I’d say Gears 5 is getting us closer to desktop performance scaling than the other two games we have tested so far.
That continues at 1440p too. While the RTX 3090 is now 8% faster than the RTX 3080, the RTX 3080 itself delivers an extra 25% performance compared to the RTX 3070, which is exactly the same margin as we found when testing these GPUs on the desktop. The RTX 3070, however, is 8% faster than the RTX 3060 Ti, which is OK – but not quite the 12-13% margin we would expect.
Up at 4K, the RTX 3090 doesn’t do a bad job here, averaging 48FPS, which means it’s 8% faster than the RTX 3080. Once more though, the RTX 3080 is stomping on the RTX 3070, beating it out by 29%. Both the RTX 3070 and RTX 3060 Ti have dips below 30FPS at 4K though, so they’re not ideal for gaming at this resolution in Gears 5.