Driver Notes
- All Nvidia GPUs (except RTX 3000) were benchmarked with the 452.06 driver.
- RTX 3080 was benchmarked with the 456.16 driver supplied to press.
- RTX 3090 was benchmarked with 456.38 public driver.
- All AMD GPUs were benchmarked with the Adrenalin 20.8.2 driver.
All of our game testing was conducted using the default Performance BIOS. We also tested the Quiet BIOS when looking at thermals, acoustics, power draw, and clock speed under load.
Test System
We test using the a custom built system from PCSpecialist, based on Intel's latest Comet Lake-S platform. You can read more about it over HERE, and configure your own system from PCSpecialist HERE.
CPU |
Intel Core i9-10900K
Overclocked to 5.1GHz on all cores |
Motherboard |
ASUS ROG Maximus XII Hero Wi-Fi
|
Memory |
Corsair Vengeance DDR4 3600MHz (4 X 8GB)
CL 18-22-22-42
|
Graphics Card |
Varies
|
System Drive |
500GB Samsung 970 Evo Plus M.2
|
Games Drive | 2TB Samsung 860 QVO 2.5″ SSD |
Chassis | Fractal Meshify S2 Blackout Tempered Glass |
CPU Cooler |
Corsair H115i RGB Platinum Hydro Series
|
Power Supply |
Corsair 1200W HX Series Modular 80 Plus Platinum
|
Operating System |
Windows 10 2004
|
Comparison Graphics Cards List
- Gigabyte RTX 3090 Eagle OC 24GB
- MSI RTX 3090 Gaming X Trio 24GB
- Gigabyte RTX 3080 Eagle OC 10GB
- MSI RTX 3080 Gaming X Trio 10GB
- Nvidia RTX 3080 FE 10GB
- Nvidia RTX 2080 Ti FE 11GB
- Nvidia RTX 2080 Super FE 8GB
- Nvidia RTX 2080 FE 8GB
- Nvidia RTX 2070 Super FE 8GB
- MSI RTX 2070 Armor 8GB
- Nvidia GTX 1080 Ti FE 11GB
- Gigabyte GTX 1080 G1 Gaming 8GB
- AMD Radeon VII 16GB
- AMD RX 5700 XT 8GB
- AMD RX 5700 8GB
- AMD RX Vega 64 8GB
Software and Games List
- 3DMark Fire Strike & Fire Strike Ultra (DX11 Synthetic)
- 3DMark Time Spy (DX12 Synthetic)
- 3DMark Port Royal (DXR Synthetic)
- Control (DX12)
- Death Stranding (DX12)
- The Division 2 (DX12)
- Far Cry New Dawn (DX11)
- Gears 5 (DX12)
- Ghost Recon: Breakpoint (Vulkan)
- Metro: Exodus (DX12)
- Middle Earth: Shadow of War (DX11)
- Red Dead Redemption 2 (Vulkan)
- Shadow of the Tomb Raider (DX12)
- Total War Saga: Troy (DX11)
We run each benchmark/game three times, and present mean averages in our graphs. We use OCAT to measure average frame rates as well as 1% low values across our three runs.