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AMD RX 6600 Review ft. ASUS and Gigabyte

Driver Notes

  • All Nvidia GPUs were benchmarked with the 471.41 driver.
  • All AMD GPUs (except RX 6600 XT and RX 6600) were benchmarked with the Adrenalin 21.7.2 driver.
  • RX 6600 XT was benchmarked with the Adrenalin 21.8.1 driver supplied to press.
  • RX 6600 was benchmarked with the Adrenalin 21.30.17.06 driver supplied to press.

Test System

We test using the a custom built system from PCSpecialist, based on Intel's Comet Lake-S platform. You can read more about it over HERE, and configure your own system from PCSpecialist HERE.

CPU
Intel Core i9-10900K
Overclocked to 5.1GHz on all cores
Motherboard
 ASUS ROG Maximus XII Hero Wi-Fi
Memory
 Corsair Vengeance DDR4 3600MHz (4 X 8GB)
CL 18-22-22-42
Graphics Card
Varies
System Drive
  500GB Samsung 970 Evo Plus M.2
Games Drive 2TB Samsung 860 QVO 2.5″ SSD
Chassis Fractal Meshify S2 Blackout Tempered Glass
CPU Cooler
 Corsair H115i RGB Platinum Hydro Series
Power Supply
 Corsair 1200W HX Series Modular 80 Plus Platinum
Operating System
Windows 10 2004

Comparison Graphics Cards List

  • Nvidia RTX 3060 Ti FE 8GB
  • Palit RTX 3060 StormX 12GB
  • Nvidia RTX 2070 Super FE 8GB
  • Nvidia RTX 2060 Super FE 8GB
  • Nvidia RTX 2060 FE 7GB
  • Gigabyte GTX 1660 Super Gaming 6GB
  • AMD RX 6700 XT 12GB
  • Gigabyte RX 6600 XT Gaming OC 8GB
  • AMD RX 5700 XT 8GB
  • AMD RX 5700 8GB
  • Sapphire RX 5600 XT Pulse 6GB
  • AMD RX Vega 64 8GB

Software and Games List

  • 3DMark Fire Strike & Fire Strike Ultra (DX11 Synthetic)
  • 3DMark Time Spy (DX12 Synthetic)
  • 3DMark Raytracing Feature Test (DXR Synthetic)
  • Assassin's Creed Valhalla (DX12)
  • Control (DX12)
  • Cyberpunk 2077 (DX12)
  • Days Gone (DX11)
  • F1 2021 (DX12)
  • Gears 5 (DX12)
  • Hitman 3 (DX12)
  • Horizon Zero Dawn (DX12)
  • Metro Exodus Enhanced Edition (DXR)
  • Red Dead Redemption 2 (Vulkan)
  • Resident Evil Village (DX12)
  • Total War Saga: Troy (DX11)
  • Watch Dogs: Legion (DX12)

We run each benchmark/game three times, and present mean averages in our graphs. We use FrameView to measure average frame rates as well as 1% low values across our three runs.

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