To assess the RX 6500 XT's ray tracing, we tested it in Cyberpunk 2077, Metro Exodus Enhanced Edition and Resident Evil Village. In each case, ray tracing was set to its lowest in-game setting:
- Cyberpunk 2077: Ray Traced Lighting at Medium. Ray traced reflections and ray traced shadows turned off.
- Metro Exodus Enhanced Edition: Ray Tracing set to Normal.
- Resident Evil Village: Ray traced reflections and shadows set to Low.
As we can see, even with such low ray tracing settings, we could not get a playable frame rate from the RX 6500 XT with RT enabled. We know AMD's overall ray tracing support isn't as strong as Nvidia's, but also ray tracing is very VRAM intensive too. I suspect that such low performance is a combination of the two, with 4GB VRAM really struggling here.