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ADAM: The Mirror pairs the Unity Engine with visionary Neill Blomkamp

While famed for directing District 9 and Chappie, Neill Blomkamp is no stranger to video games, having directed the Halo 3 tie-in, Halo: Landfall. His new short film delves back into the ADAM universe, with ADAM: The Mirror entirely created and rendered in the Unity Engine.

ADAM: Chapter 1 released a year ago, depicting robotic inmates being released into a battered sci-fi world. Of course, this marries perfectly into Blomkamp’s aesthetic as he takes the reins on the second episode alongside Oats Studios.

The Mirror is even darker than the first, giving concrete context as to who these robots are and why they are following the grim reaper-like leader that freed them. The ending leaves a lot to be desired but for those that are invested in the dystopian world and the fates of its robot inhabitants, the next episode is due out soon.

While Chapter 1 was created to push the Unity Engine to its limits and show graphical improvements to the engine itself, Blomkamp’s involvement in The Mirror shows that the software isn’t exclusive to video game development, but holds promise for the filmmaking world.

The detail presented on the robots is astounding, not to mention the elemental effects of fire and electricity. Blomkamp isn’t shy about delving into the more humanoid appearance with the engine either, with the introduction of new character, The Mirror.

KitGuru Says: I’ve followed the story of ADAM since it debuted, so it’s good to see that his story is picking up and with the backing of such talented artists. Have you been following ADAM’s adventures?

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